#WitchWeek2019 Day 6: Cart and Cwidder

Cart and Cwidder HarperCollins UK edition 2016

When their father, a travelling minstrel is killed, three children involved in rebellion and intrigues inherit a lute-like cwidder with more than musical powers.
— From the first edition of Cart and Cwidder, Macmillan 1975

You’ll by now be aware that Witch Week takes its title from a novel of the same name, ostensibly for children, by Diana Wynne Jones, who died in 2011. So it seemed apt to have as this year’s novel for discussion Cart & Cwidder, the first volume in a fantasy quartet set in a polity called Dalemark. In fact the very first Witch Week featured The Spellcoats, another Dalemark novel in which the principal villain is actually identified.

Three of us have had a detailed online chat about this — an edited version is offered below — but a number of you have also taken up the challenge of reading it beforehand so that you could join in today’s conversation, and you are very welcome to add your comments below. The participants in the online chat were Laurie Welch (red), Chris Lovegrove (green), and Lizzie Ross (blue). Our comments coalesced around topics such as magic, historical setting, bildungsromans, zeitgeist, and of course villains!

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#WitchWeek2019 Day 5: Sinister Relations

Jean Lee is a blogger, author and massive fan of Diana Wynne Jones.

Jean was an obvious choice, therefore, for inviting to participate in this event as one of DWJ’s books was the principal inspiration for it, and we’re very grateful she responded so enthusiastically!

She has chosen to focus on one of Jones’ most sinister figures, Aunt Maria from Black Maria (1991), published as Aunt Maria in North America.


Firstly, dear readers, I am honored to be here with you during this most magical Witch Week. Diana Wynne Jones is one of my absolute favorite writers for many reasons: her arduous childhood, her steel resolve, her motherly devotion, and her bottomless love for sharing the gift of storytelling with others. While others wrote what she called “Real Books,” books that described real-ish kids in real-ish situations going through all the real-ish problems that kids deal with in real life, Jones stood firm on the position that Real Problems can be solved with Unreal Books. The Ogre Downstairs, for example, is a lovely example of a blended family coming together when a magical chemistry set forever alters the “chemistry” of their lives (ba dum CH!). Indeed, Jones has never been one to shy away from the tough conflicts that can arise inside the family unit. Heavens, in Charmed Life Gwendolyn doesn’t just kill her own parents but her kid brother Cat, multiple times. Divorce, too, impacts characters such as young Polly in Fire and Hemlock, and Mig in Black Maria. Polly and Mig both learn who truly cherishes family … and who doesn’t.

Which brings us to the sweet old lady that is Aunt Maria.

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Unwelcome guests

Diana Wynne Jones:
Stopping for a Spell
Illustrated by Chris Mould
CollinsVoyager 2002 (1993)

I patted the uncomfortable chairs and the poor ugly tables and stroked the piano.

“Chairs,” I said, “stand up for yourselves! He insults you all the time. Tables,” I said, “he said you ought to be burnt! Piano, he told Mum to sell you. Do something, all of you! Furniture of the world, unite!” I made them a very stirring speech, all about the rights of oppressed furniture, and it made me feel much better. Not that it would do any good.

— Candida Robbins, in ‘Who Got Rid of Angus Flint?’

Three ‘magical fantasies’ make up this short story collection: ‘Chair Person’ (1989), ‘The Four Grannies’ (1980) and ‘Who Got Rid of Angus Flint?’ (1975). They all concern unwelcome guests who seemingly can only be persuaded to depart through magic inadvertently conjured up by young protagonists.

At one level these are merely slight tales of humorous mayhem familiar from much children’s literature and from Hollywood films like Honey, I Shrunk the Kids; and yet on another they are rather more what the awful Angus Flint might term ‘profound’.

I propose to mainly consider the profound aspects in this review.

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Music, magic and maturity

Trees

Diana Wynne Jones:
The Dalemark Quartet, Volume 1:
Cart and Cwidder and Drowned Ammet
Eos 2005

There is sometimes an assumption that if a novel’s protagonists are youngsters then the novel can only be for other youngsters to read. This is not always the case, and for me many of Diana Wynne Jones’ ‘young adult’ stories can and ought to be enjoyed by youngsters of all ages, reasoning which prompts me to resist tagging this volume as ‘children’ or ‘YA’.

It is also sometimes assumed that fantasy is a lesser genre than more mainstream novels. I don’t accept that needs to be so, and the author herself has made clear that to dismiss fantasy as escapist is a mistaken attitude (http://wp.me/p2oNj1-bd). The best fantasy has as much to say about the human condition as more literary examples, and Jones’ fantasy mostly falls into this category. Add to that the fact that Jones attended lectures by Tolkien himself at Oxford (he mumbled a lot, apparently) then this series of four related fantasy novels deserves to be taken seriously.

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Crossing boundaries

Inverted Commas 11: Genres

There seems to be something about the human race that makes it crave Rules. Or maybe it’s a quirk of the human brain that it gets frightened if it’s allowed too much exercise.

Diana Wynne Jones is talking about Rules. In particular about Rules for Fantasy and what Children should be allowed to read (‘A Talk About Rules’ in Reflections: On the Magic of Writing, 2012).

She then comes round to Genre: “Genre has been around as a convenient idea for a long time,” she writes.

I prefer to think of it as a notion mostly developed in the 1920s, whereby publishers and reviewers could point people at the kind of thing each person liked to read. It was a useful system of tagging stuff. They sorted books into Detective, Thriller, Children’s, Ghost, Horror, and so on. And naturally they went on to do the same with the newer things like SF and Fantasy. Everyone in, say, the seventies knew what Genre was.

Unfortunately, as she points out, once writers began believing in Genre it became a Rule. One which stated that each Genre has absolute boundaries which Must Not Be Crossed — or else readers will be confused and won’t read any fiction that crosses those boundaries.

Potentially this could result in “a fair old disaster for all kinds of writing,” she suggests, meaning that “almost no one can write anything original at all. But the Rules say that if you write the same book all the time, that’s okay. That’s fine. That’s Genre.”

In the years since 1995, when DWJ gave this talk in Boston to the New England Science Fiction Association, readers fortunately are a little less constrained by arbitrary rules on genre, especially as mainstream literature has happily strayed across the boundaries by utilising time travel, or employing magical realism, or introducing elements of horror, thriller or whatever into their narratives.

But there are still diehard conservative fans who take a rigid approach to what is Right and Proper in whatever Genre they are currently world authorities on. You come across these angry voices in social media, or when they’re writing opinion columns for literary supplements.

Surely, she argues, the reader should take each story on its own merits, not on whether it fits a template, or slots into a pigeonhole, or suits a straitjacket. Shouldn’t we see the story first and not the label?

And what you see should be a magnificent, whirling, imaginative mess of notions, ideas, wild hypotheses, new insights, strange action, and bizarre adventures. And the frame that holds this mess is a story […] The story is the important thing.

It’s like that argument about different races, when in fact, biologically speaking, there is only one race — the human race.

Individuals are hybrids, each with their own story to tell; and, just as humans all have their own unique genetic code, the stories we tell don’t have to confirm to one genre let alone be clones of one another.

Good things come in threes

Snettisham torc, Norfolk, 1st century BCE (image: Johnbod, Wikimedia Commons, slightly edited)

Diana Wynne Jones: Power of Three
Harper Trophy 2003 (1976)

Another wonderful offering from the inimitable Diana Wynne Jones, Power of Three is an early-ish fantasy but one which displays all her trademark tics: a tricksy plot with an ending which has you rereading the last few pages wondering what has just happened (and how), a self-doubting protagonist with talents largely hidden from them, and a narrative that — while riffing on traditional themes, tropes and traditions — still manages to read as a one-off original.

We begin the novel assuming this is high fantasy: a seeming pastoral medieval community that is also au fait with magic, with some individuals able to divine the future, find distant objects and gifted with the power of suggestion. As we delve further we realise that it’s quickly morphing into so-called low fantasy with the modern age beginning to impinge, first at the fringes and then at the centre.

Underlying this is the growing sense of triadic groupings, as suggested by the book’s title: three siblings; Three Impossible Tasks, in the best fairytale tradition; three peoples (humans, the Dorig and the Giants); three powers (the Sun, the Moon and the Earth); and over all these, the Old Power, the Middle and the New. It all makes for a heady concoction, with a twist about a third of the way in.

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The map fantastic

Contemporary sketch map of Rye (17th century?)

Contemporary novels, set in the real world, rarely if ever need a map included in the text. Historical novels occasionally offer one, especially if they show old territories or ancient names for places. Dystopian futures and distant planets do often require them and, ideally, so should fantasies: the more fantastical they are the more we need a cartographic guide, however sketchy, to orientate ourselves.

What happens though when either no map is available or, if one is offered, it’s so sketchy as to be next to useless?

The answer, for people like me, is to make my own from whatever clues are offered in the text, letting logic — and occasionally imagination — fill in the rest.

And that’s what I have been doing recently: tripping the map fantastic, as it were.

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